Bear

(Encounter Level: 4 - 6)

Monster Type

Animal

Strength

4d6

Hit points

6d10 (average: 33)

Intelligence

2d6

Alignment

Animal

Wisdom

3d4

Attacks

3/2

Faith

2d6

Parries

1/1

Dexterity

3d4

BAtCh

16

Constitution

4d6

Base AC

5

Charisma

1d6

Movement (Run)

12//

Comeliness

2d6

Movement (Fly)

-

Sense Presence

 -

Movement (Swim)

3//

Lowlight/Infravision

15// / 0

Movement (Burrow)

1//

Detect Motion Vectors

 -

Spirit Points

2d6 + 4 (average: 11)

Number per encounter

1 or 2

Empathic Rating

15%

Frequency

Common

Empathic Resistance

15%

Size Class

6

Base Saving Throws

 

Save vs. Poison

14

Save vs. Death Magic

14

Save vs. System Shock

12

Save vs. Magical Weapon

14

Save vs. Spiritual Power

16

Save vs. Area Effect

12

Save vs. Sleep/Charm

16

Attacks/Defences: Claw: 1d6 / Claw: 1d6 / Bite: 1d8

Grappling Attack: A Bear can grab hold of an opponent and crush the life out of him. The victim of this attack takes 2d6 points of damage per round.

Climb: A Bear can climb large trees at about ½ the speed of a human.

Description: Bears are large and powerful omnivores that dwell in the wild regions of the world. They will eat almost anything they can catch, though most prefer live game. While these big, shaggy creatures can be terrifying opponents and will defend their young to the death, they also make equally powerful animal companions if one is bold enough to befriend a Bear

The information listed above can apply to: Black Bears, Brown Bears (Grizzlies), and Polar Bears. Note that Polar Bears and Black Bears are more aggressive and Polar Bears are almost strictly carnivores.