Bone Cage (Formerly: Cage of Bones)

(Encounter Level: 7 - 9)

Monster Type

Undead

Strength

5d6

Hitpoints

9d12 (average: 59)

Intelligence

1d4

Alignment

Malevolent

Wisdom

1d4

Attacks

2/1

Faith

1d4

Parries

0/1

Dexterity

2d6

BatCh

12

Constitution

4d6

Base AC

5

Charisma

1d6

Movement (Run)

8//

Comeliness

1

Movement (Fly)

-

Sense Presence

 -

Movement (Swim)

-

Lowlight/Infravision

 -

Movement (Burrow)

6//

Detect Motion Vectors

 -

Spirit Points

1d4 + 7 (average: 10)

Number per encounter

1 or 2

Empathic Rating

0%

Frequency

Uncommon

Empathic Resistance

30%

Size Class

7

 

Base Saving Throws

 

Save vs. Poison

Na

Save vs. Death Magic

Na

Save vs. System Shock

12

Save vs. Magical Weapon

12

Save vs. Spiritual Power

12

Save vs. Area Effect

12

Save vs. Sleep/Charm

Na

 

Attacks/Defenses: Bone Crush: 2d6 damage.

Breathe Weapon: Cone of bone shards = 5d6 damage, range 50 feet. Save vs. Area Effect for ½ damage

Grappling Attack: Can hold 3 victims of up to Size Class 5 at a time. If grappled, the victim is encased in a bone prison and takes 2d6 points of damage per round as the cage slowly contracts on them.

Resistances: Fire = 25%

Fearful Presence: 1

Weakness: Because of its random and haphazard shape, Bone Cages take double damage from Bludgeoning weapons.

Description: Bone Cages are the awful result of mistakes made in attempts to animate the dead: perhaps a student was careless, or a dark Priest misspoke an incantation, or maybe too many Undead were going to be created at once. Whatever the reason, the result is often a Bone Cage - a huge, haphazard collection of random bones that is nasty, stupid, and desires only to create as much destruction as possible. These beasts usually begin their existence by slaying their creators and then escaping into the wilds, shambling and creeping across the landscape, while crushing anything they encounter. Fortunately, they are not very intelligent and even evil priests often want to dispose of them. However, there are rumors that a hidden group of mad Priests and magic-users have begun to create these creatures to worship the havoc that they create.