(Encounter Level: 7
- 9)
|
Monster Type |
Undead |
Strength |
5d6 |
|
Hitpoints |
9d12 (average: 59) |
Intelligence |
1d4 |
|
Alignment |
Malevolent |
Wisdom |
1d4 |
|
Attacks |
2/1 |
Faith |
1d4 |
|
Parries |
0/1 |
Dexterity |
2d6 |
|
BatCh |
12 |
Constitution |
4d6 |
|
Base AC |
5 |
Charisma |
1d6 |
|
Movement (Run) |
8// |
Comeliness |
1 |
|
Movement (Fly) |
- |
Sense Presence |
- |
|
Movement (Swim) |
- |
Lowlight/Infravision |
- |
|
Movement (Burrow) |
6// |
Detect Motion Vectors |
- |
|
Spirit Points |
1d4 + 7 (average: 10) |
Number per encounter |
1 or 2 |
|
Empathic Rating |
0% |
Frequency |
Uncommon |
|
Empathic Resistance |
30% |
Size Class |
7 |
Base Saving Throws |
|
Save vs. Poison |
Na |
|
Save vs. Death Magic |
Na |
Save vs. System Shock |
12 |
|
Save vs. Magical Weapon |
12 |
Save vs. Spiritual Power |
12 |
|
Save vs. Area Effect |
12 |
Save
vs. Sleep/Charm |
Na |
Attacks/Defenses:
Bone Crush: 2d6 damage.
Breathe Weapon: Cone of bone shards = 5d6 damage, range 50 feet. Save vs. Area Effect for ½ damage
Grappling Attack: Can hold 3 victims of up to Size Class 5 at a time. If grappled, the victim is encased in a bone prison and takes 2d6 points of damage per round as the cage slowly contracts on them.
Resistances: Fire = 25%
Fearful Presence: 1
Weakness:
Because of its random and haphazard shape, Bone Cages take double damage from
Bludgeoning weapons.
Description: Bone Cages are the awful result of mistakes made in attempts to animate the dead: perhaps a student was careless, or a dark Priest misspoke an incantation, or maybe too many Undead were going to be created at once. Whatever the reason, the result is often a Bone Cage - a huge, haphazard collection of random bones that is nasty, stupid, and desires only to create as much destruction as possible. These beasts usually begin their existence by slaying their creators and then escaping into the wilds, shambling and creeping across the landscape, while crushing anything they encounter. Fortunately, they are not very intelligent and even evil priests often want to dispose of them. However, there are rumors that a hidden group of mad Priests and magic-users have begun to create these creatures to worship the havoc that they create.