Giant Blue Crab (Formerly: Crabsters)

(Encounter Level: 1 - 3) 

Monster Type

Animal (Aquatic)

Strength

2d6

Hitpoints

3d6 (average: 11)

Intelligence

1

Alignment

Animal

Wisdom

1

Attacks

1/1

Faith

1

Parries

1/1

Dexterity

2d4

BatCh

18

Constitution

2d6

Base AC

7

Charisma

1

Movement (Run)

4//

Comeliness

1

Movement (Fly)

-

Sense Presence

 -

Movement (Swim)

9//

Lowlight/Infravision

3// / 0

Movement (Burrow)

3//

Detect Motion Vectors

 -

Spirit Points

1

Number per encounter

1 to 4

Empathic Rating

0%

Frequency

Common

Empathic Resistance

0%

Size Class

5

 

Base Saving Throws

 

Save vs. Poison

16

Save vs. Death Magic

16

Save vs. System Shock

14

Save vs. Magical Weapon

16

Save vs. Spiritual Power

18

Save vs. Area Effect

14

Save vs. Sleep/Charm

18

Attacks/Defenses: Claw: 1d4 +1 / Claw: 1d4 + 1.

Resistances: Cold = 50%

Description: Giant Blue Crabs live in coastal waters and saltwater inlets and are mostly scavengers, though it is not unheard of for a particularly hungry Crab to attack a traveler in its territory. These blue-shelled crabs have a claw-to-claw span of 7 to 8 feet at maturity. Young Giant Blue Crabs are prized as delicacies in some areas of the world, though it is very risky to try and collect them since doing so may draw the attention of a full-size Giant Blue Crab.

Note that Giant Green Crabs and Giant Sand Crabs also exist in some coastal and marshy areas - their stats are the same, but their shells are better coloured to match the environment.