(Encounter Level: 1
- 3)
|
Monster Type |
Animal |
Strength |
2d6 |
|
Hitpoints |
3d6 (average: 11) |
Intelligence |
2d6 |
|
Alignment |
Animal |
Wisdom |
2d6 |
|
Attacks |
3/2 |
Faith |
2d4 |
|
Parries |
1/1 |
Dexterity |
4d6 |
|
BatCh |
17 |
Constitution |
3d6 |
|
Base AC |
5 |
Charisma |
2d4 |
|
Movement (Run) |
2// |
Comeliness |
2d4 |
|
Movement (Fly) |
30// (Class C) |
Sense Presence |
- |
|
Movement (Swim) |
- |
Lowlight/Infravision |
10 // / 0 |
|
Movement (Burrow) |
- |
Detect Motion Vectors |
30 // |
|
Spirit Points |
2d4 + 1 (average: 6) |
Number per encounter |
1 or 2 |
|
Empathic Rating |
10% |
Frequency |
Common |
|
Empathic Resistance |
10% |
Size Class |
3 |
Base Saving Throws |
|
Save vs. Poison |
16 |
|
Save vs. Death Magic |
16 |
Save vs. System Shock |
14 |
|
Save vs. Magical Weapon |
16 |
Save vs. Spiritual Power |
18 |
|
Save vs. Area Effect |
14 |
Save
vs. Sleep/Charm |
18 |
Attacks/Defenses:
Bite: 1d6 / Claws: 1d4
Initiative bonus: +4 for the first attack if the creature was preparing an ambush.
Concealment Bonus:
Before attacking, Perception Checks to find Wind Rippers are made with a -4
penalty if the creature is preparing an ambush from treetops or cliff sides.
Description: Windrippers are omnivorous birds that eat a mix of berries, grains, large insects, small rodents, and fish. They attack much like an earthly falcon by swooping down on their prey and striking with their claws and killing it in one impressive attack. They will generally not attack humanoids or other large animals unless their nest or young are threatened.
Windrippers appear as large black birds of prey with
amber-coloured eyes, underbelly, and bands on its wing-feathers.
Note that these stats can be used to describe most birds of
prey, such as Hawks, Falcons, Eagles, and even Ravens. All of these birds do
exist in Gaianar and make good animal companions.