Using a healing potion on a character who has zero hit points is much more dangerous than using the same draught on a healthier patient. The chemical accelerant is simply more taxing on an already overtaxed system. Thus, the chance of the healing potions triggering a negative systemic reaction is 2% per intensity of the potion. The risk to Fey characters is 4% per intensity of the potion, and the elixir yields only half the normal points of recovery assuming that the potion is not designed for use by the Fey.
| Table: Healing Potion Yields | ||||||
| Intensity | Healing | Cost | Intensity | Healing | Cost | |
| 1 | 1d4 | 1 | 4 | 1d12 | 9 | |
| 2 | 1d6 | 3 | 5 | 2d8 | 15 | |
| 3 | 1d8 | 4.5 | 6 | 2d10 | 20 | |