Just like real life, liquor makes people stupid and invincible. The table below describes the effects of too much liquor.
| Tox Level | Description | Modifiers |
| 0.0 - 1.0 | Sober | None |
| 1.25 - 3.0 | Mildly affected by alcohol | Dex(-1). Save vs. System Shock at +1. |
| 3.25 – 5.0 | Somewhat intoxicated | Dex(-3), Wis(-1), Cha(-1). Save vs. System Shock at +2. Slee/Charm save penalized at -1. |
| 5.25 – 7.0 | Intoxicated | Dex(-5), Wis(-2), Cha(-4). Immune to pain. Save vs. System Shock at +3. Sleep/Charm save is penalized at -3. |
| 7.25 – 9.75 | Fully Drunk | Dex(-8), Wis(-4), Cha(-5), Int(-2). Immune to pain. System Shock (+5). Sleep/Charm(-5). Spiritual Powers(-2) |
| 10.0+ | Falling Down Drunk | Dex(-10), Wis(-7), Cha(-7), Int(-4). Immune to pain. System Shock (+7). Sleep/Charm(-7). Spiritual Powers(-4) |
A Remove Poison, or equivalent power, will remove drunkenness. Finding a healer willing to cast it for the purpose of sobering up an overindulgent drunkard may prove difficult, however.
Side Note: For determining actual BAC levels, just take the TOX level, move the decimal point one position to the left, then multiply by 2. Thus, TOX 4.0 would become 0.8% (under the influence), while TOX 5.25 would become 0.11% (intoxicated).